﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace City
{
	class Program
	{
		static void Main(string[] args)
		{
			City C = new City(100, 30);
			C.AddRoad(1, 1);
			C.AddRoad(2, 1);
			C.AddRoad(1, 2);
			C.AddRoad(2, 3);
			C.AddRoad(2, 2);
			C.DelRoad(2, 2);
			for (int i = 0; i < C.width; i++)
			{
				C.Field[i, 2].type = TileType.Grass;
				C.Field[i, 3].type = TileType.Grass2;
				C.Field[i, 4].type = TileType.Grass3;
				C.Field[i, 5].type = TileType.Dirt;
			}

			C.Display();
			Console.ReadKey(true);
		}
	}
}